The iOS ecosystem continues to evolve at a breakneck pace. From powerful AI integration to immersive user experiences and groundbreaking tooling, 2026 marks a defining year for developers and product teams building for Apple’s platforms. If you’re developing iPhone apps today—or planning to in the near future—understanding these trends isn’t optional, it’s essential. 🔥 1. SwiftUI Has Become the Default UI Paradigm SwiftUI is no longer optional—it’s the primary UI framework for modern iOS development. Apple now prioritizes SwiftUI-first APIs across its OS releases, and developers are embracing its declarative syntax, live previews, and cross-platform potential. Legacy UIKit codebases are being refactored or hybridized with SwiftUI, making interface development more efficient, maintainable, and aligned with Apple’s vision. Why it matters Cleaner, more scalable UI code Rapid iteration with live preview tooling Easier adaptation for iPad, macOS, visionOS, and watchOS 🤖 2. AI ...
cocos2d supports both TTF (True Type Fonts) labels, and texture atlas labels. (Please note that from cocos2d Version .7+ on, the label is added to it's layer via addChild: and not add: e.g. [self addChild:myLabel];) Pros and Cons of TTF labels: ( CCLabel ) * + All the pros of TTF fonts: any size, kerning support, etc. * + Easy to use. No need to use an external editor. * - The creation/update is very slow since a new texture will be created Pros and Cons of texture atlas labels: ( CCLabelAtlas, CCBitmapFontAtlas ) * + The creation / update is very fast, since they don't create a new texture. * + Fonts can be customized (shadows, gradients, blur, etc) * - Depends on external editors: AngelCode / Hiero editor, GIMP / Photoshop Creating labels: Simple way The easiest way to create a label is by using the CCLabel object. Example: CCLabel *label = [CCLabel labelWithString:@"Hello World" f...